Phew! Sorry for the wait, the veteran character story has now been added into the game! We've also got new items and a ton of fixes and improvements!
You guys have been leaving some great feedback, it's been a massive help and all the kind words are always great for our motivation! :D
Next up, more character stories and things to do in the street!
Changes and new stuff
⦁ The Veteran character story is now playable! The Veteran starts with a minor random item of clothing (The item may change on your next run if you make it past winter) and unique maladies. Unique night events are also possible!
⦁ We finally added an options menu to the title screen! :D
⦁ Several new items have been added!
⦁ Pedestrians have more possible responses and interactions!
⦁ More night events have been added
Balancing
⦁ Less scrap is found on the street by default
⦁ Crime level now increases even more when caught by police and you already have a moderate crime level
⦁ Rental price greatly reduced from £200 to £150
⦁ Various perks which are OP to obtain as your first perk in the early game, now only appear as a possible perk choice after already obtaining a couple perks in that category (Looking at you, recycler perk...).
⦁ Slightly decreased base chances of being mugged
⦁ "Alert" perk is more effective
⦁ Slightly increased base cash earned from busking
⦁ "Beguiler" perk now also slightly increases cash gained from choice interactions with pedestrians
⦁ You no longer get change from sleeping on a bench if you do it for less than an hour
⦁ "Charm" perk changed, it no longer affects job success. Now, pedestrians may give you better items...
Bug Fixes & Improvements
⦁ Fixed sometimes not being able to pick up scrap when you should be able to
⦁ Fixed clicks going through the "start bonus" popup
⦁ Fixed shop "Buy" button getting stuck as reading "EXCHANGE" after using food stamps
⦁ Updated Malady menu a bit
⦁ Fixed various issues with Park and various areas staying on screen after leaving
⦁ Fixed various issues with the perk UI, scrolling fixed!
⦁ Fixed a case where a food vendor would have a graphical glitch on their sign
⦁ Clothing vendors no longer generate at the start of the day if you already own all clothing items (But food vendors appear slightly more often)
⦁ Fixed deposits in bank being reset when you lose residency
⦁ Fixed bench change popup text showing incorrect amounts
⦁ Improved music volume fading
⦁ Fixed that last window in the opening sequence not being quite in time with the music
⦁ New Maladies added are now shown at the top of the Malady menu
⦁ Menu music no longer fades out on the character select screen
⦁ Fixed clinics always stocking the same item
⦁ Fixed losing residency after spending just one day away from resident shelter sometimes
⦁ Fixed needing to close the trade popup after trading in order to trade again
⦁ Fixed getting multiple late for work warnings at once which could get you fired
⦁ Fixed "EXCHANGE" button in shops being formatted incorrectly
⦁ Fixed clicks going though popups when interacting with other homeless
⦁ Fixed the park UI staying on screen and causing issues if the day ends while in the park.
⦁ Fixed some cases where sfx sounds would play on game load
⦁ Updated various loading screen tip texts
⦁ Fixed some cases where clicks on the night event UI wouldn't register for a second or so.
⦁ Rats are now more visible in the streets
⦁ Fixed certain settings not carrying through when switching between the main menu and the game
⦁ Add some new tooltips to various UI elements
⦁ "New Clothes" name changed to "Shirt"
⦁ Pedestrians no longer tell you "You stink" when you have good hygiene
⦁ Fixed "Tolerated" perk not always working as it should
Changed files in this update