
Updates:
- Various improvement in mecha logic (WIP)
- Initial implementation of Mecha AI. Previously; a mecha is only controllable by a human player. Internal progress has been made to allow a mecha to be controllable by AI. This feature will be enabled in future build
- General codebase maintainability. A controllable mecha with different locomotion type now shared the same base class. Less redundancy
- Various refactorings. Preparation works to start integrating modifiable mecha in tycoon module with controllable mecha in the simulation module
- Initial implementation of Mecha AI. Previously; a mecha is only controllable by a human player. Internal progress has been made to allow a mecha to be controllable by AI. This feature will be enabled in future build
- Refactored graphic setting logic and UI (WIP).
- Fixed checkbox for FullScreen and VSync not visible inside main game setting
Changed files in this update