Hello guys.
How’s your day?
Back to Aquaculture Land Update. Today’s update is still about adjusting UI and gameplay behavior. We changed behavior to create pond by using click and drag instead of having to click twice on the start and end tile.
There are slight change to Worker Management. We added new job type Environment Management for workers and we changed job type Food Management into Fish Management. Environment Management jobs will cover all works that related to environment, such as cutting trees and bushes. Fish Management jobs consist of works that related to fish, such as feeding, storing, and disposing.
We added autosave at the end of the day so you don’t need to worry again if you exit the game without saving. We also did bug fixing that happened in the last version. We still try to find the best state for UI and gameplay behavior so you can enjoy playing Aquaculture Land more.
If there are problems after updating or if you want to give feedback or suggestions about this update or about anything else, as always feel free to tell us in the discussion.
For more detail about today’s update, you can check the changelog down below.
0.7.6 (1)
Gameplay Feature:
- Added autosave at the end of each day.
- Changed behavior to create pond by using click and drag instead of having to click twice on the start and end tile.
- Added new job type Environment Management for workers. Environment Management jobs consist of works that related to environment, such as cutting trees and bushes.
- Changed job type Food Management into Fish Management. Fish Management jobs consist of works that related to fish, such as feeding, storing, and disposing.
UI:
- Added continue button on the main menu to load from autosave.
- Added new checkbox in worker job assignment menu for Environment Management, and change Food Management into Fish Management.
- Pond info now showing pond name.
- Added highlight on some objects when hovered over.
- Added confirmation alert when creating a new game and there are save data exist.
- Work icon on the objects now showing worker's head when the work is taken from the queue.
Bug fix:
- Fix some cases where worker missing after load game or change day.
- Fix bug where turning off item does not reduce pond noise level.
- Fix bug where camera can still be moved when some popup are opened.
- Fix market menu cannot be changed back to chart view when closed after choosing simple view.
- Fix electrical source animation does not stop if energy is empty.
- Fix some types of aerator was not facing to the right direction when installed on the edge of the pond.
Upcoming Update : Fishing Pond!
After some discussion in our internal team and from players feedbacks. We have a new feature that we’ll add on the future update. We try to add this feature because we think that this feature will create better game flow. Let’s take a sneak peek for this new feature :D
We will focus to develop this feature for our next big update. So maybe there won’t be update for the game next week, but we still give some fixes for bugs, if any.
If you have any feedback regarding this future update, we can discuss it in discussion forum. We hope this new feature will make the game better and make you guys more fun to play.
If you’re new to this game, you can check our store page here :
https://store.steampowered.com/app/858630
Have a great weekend guys :D
Cheers!
Changed files in this update