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Dungeon Scavenger update for 20 June 2019

Update 0.81b New Pet Class added: The Hunter.

Share · View all patches · Build 3939147 · Last edited by Wendy

Patchnotes via Steam Community

Version .81b is out! New class added, check it out.

  • Easy mode does not increase HP by 25% and hard mode does not reduce it by 25%. If your character had more health than current maximum, it will update to the new maximum.
  • Hammers get +10% to Double Hit now.
  • Rest of the weapons get +10% to Dual Strike to compensate.
  • Spells increase per level reduced to 4 from 5;
  • Class added: The Hunter class, using bows and daggers and the ability to charm animals.
  • Info added: Now you can see the type of monster when viewing the info of the monster in combat.
  • Pets added: Now you have a pet while in dungeon and even town. The life of the pet is displayed on the screen at all times.
  • Getting a pet: Hunters can use their first level buff Charm Animal on animal type monsters. Other classes need to use the new item Charm Animal Scroll.
  • Pet combat: If you have a pet, it will now appear next to you in combat. It will either cast a spell or melee each turn. Pets inflict combat statuses and can stack with yours. They will benefit of debuffs on the enemy.
  • Pet life: Enemies have a 50% chance of targeting the pet instead of you. Pets are immune to status on themselves. When the life reaches 0, they die and are lost forever.
  • Pet heal: You can now buy a new item in town, Water, which will heal your pet completely. It will not revive dead pets.
  • New combat enhancements: Penance, Corrosion, Prickle, etc.
  • Mage changes: Mage buffs have changed to Mark, Drain, Dispel, Resistance and Penance. Penance will lower magic resistance and heal you for each spell cast.
  • Enhancements that reduce or augment damage are reduced by 33%. This includes regeneration, armor, weakness, enrage, focus, etc.
  • Defense skills now improve defense by 200% instead of 300%. Cover is now called Guard.
  • Monster scale faster now, beware of the lower levels.
  • Hunter starts with Plain String Amulet.
  • Traps skill doubled in effectiveness.
  • Fixed bug when not completing Great Ape on main quest, now it checks if you ever killed one whenever. Same to Blue Dragon encounter.
  • If taming a new companion while still having one, you will replace the current one by the end of the battle.
  • Close Encounter now rewards gold instead of random equipment.
  • Mounted warrior now rewards a healthy XP bonus instead of crystals.
  • Bug fix: Mysterious Altar was displaying the wrong XP amount. It was still awarding the correct one.
  • Bug with music in event fights fixed.
  • Level up screen was fixed.
  • Many descriptions and tool tips were changed in preparation for localization to other languages and to be clearer.
  • Events provide less XP and more gold.
  • Many other bug fixes and improvements.

Thanks and keep scavenging.

Vidama Software

Dungeon Scavenger Content Depot 1065881
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