For this update we have overhauled many existing locations to make them bigger, more interesting, and adding more story elements!
Here's a sneak peak at one changed location:
In changing the layout of these locations we have created different arrangements of obstacles. This lays the groundwork for our next patch, which will improve the Seeker experience.
We want to make fighting the Seeker (once you can kill it) more challenging, through improving the Seeker's AI and making use of the new location layouts.
In doing so we don't want to make it harder for new players in the early game though, instead we're aiming for a more exciting cat-and-mouse experience as you try to avoid the Seeker while looting the location.
After the big content update of this patch we also want to work on a lot of smaller improvements such as loot rebalancing, new things to craft, something new to harvest with a new tool, some new things in the desert between locations, and more NPCs.