Please note that the graphics and user interface for clusters are early; they'll be changed in our next update.

Being able to place things on their own grids should make more complicated level designs a lot easier, and being able to move and copy whole sections of the map should make working a lot cleaner.
0.12.0 Patch Notes
- [Feature] Clusters in the map creator
- [Feature] Highlighting of selected cluster.
- [Enhancement] You can now switch between grid placed and freeform placement of any prop with tab.
- [Enhancement] You can no longer set re-spawn points in a traps area of effect.
- [Bugfix] You can delete re spawn zones now.
Changed files in this update