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Nomad update for 17 June 2019

Nomad 0.996.15 Released

Share · View all patches · Build 3925293 · Last edited by Wendy

Patchnotes via Steam Community

Hello survivors!

Nomad 0.996.15 has now been released. Hopefully this will clear up any bugs currently in the game, not including the inventory/weapon system as that's getting a planned overhaul.

The next update will focus -hopefully- on vehicles. Though please be patient.


  • Metal doors can now be upgraded to Improved Metal doors
  • Fixed tooltip error when upgrading wooden doors
  • Katana damage increased
  • Fixed inventory exploit
  • Sleepers are no longer lootable
  • Sleepers will now output their name when looking at them
  • Metal shutters can now be upgraded to Improved Metal shutters
  • All base windows now have bars
  • Flamer damage on wooden bases reduced 12%
  • Updated water shader, should see better performance
  • Fixed spraying more than one spray at the same time
  • Improved profanity filter
  • Profanity filter now applies to workbench names
  • RPG Rocket crafting materials reduced, now needs only 2x Metal and 2x Gunpowder
  • New community skins added
  • Fixed a bug that caused storage cupboard not to delete after foundations got destroyed
  • Base foundations and military barracks now have LODs
  • Increased the quality of the hangar and warehouse LOD's
  • Cleaned up island map
  • Fixed a bug where crouch footsteps wasn't playing correctly
  • New zombie added. Explodes on attack.
  • Workbenches and other objects can no longer be hidden under foundations and/or stairs
  • Fixed workbench collision checks after workbench has been placed
Nomad 64bit Windows Depot 378371
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