Hello survivors!
Nomad 0.996.15 has now been released. Hopefully this will clear up any bugs currently in the game, not including the inventory/weapon system as that's getting a planned overhaul.
The next update will focus -hopefully- on vehicles. Though please be patient.
Changelog:
- Metal doors can now be upgraded to Improved Metal doors
- Fixed tooltip error when upgrading wooden doors
- Katana damage increased
- Fixed inventory exploit
- Sleepers are no longer lootable
- Sleepers will now output their name when looking at them
- Metal shutters can now be upgraded to Improved Metal shutters
- All base windows now have bars
- Flamer damage on wooden bases reduced 12%
- Updated water shader, should see better performance
- Fixed spraying more than one spray at the same time
- Improved profanity filter
- Profanity filter now applies to workbench names
- RPG Rocket crafting materials reduced, now needs only 2x Metal and 2x Gunpowder
- New community skins added
- Fixed a bug that caused storage cupboard not to delete after foundations got destroyed
- Base foundations and military barracks now have LODs
- Increased the quality of the hangar and warehouse LOD's
- Cleaned up island map
- Fixed a bug where crouch footsteps wasn't playing correctly
- New zombie added. Explodes on attack.
- Workbenches and other objects can no longer be hidden under foundations and/or stairs
- Fixed workbench collision checks after workbench has been placed
Changed files in this update