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Nomad update for 17 June 2019

Nomad 0.996.15 Released

Share · View all patches · Build 3925293 · Last edited 17 June 2019 – 12:45:05 UTC by Wendy

Patchnotes via Steam Community

Hello survivors!

Nomad 0.996.15 has now been released. Hopefully this will clear up any bugs currently in the game, not including the inventory/weapon system as that's getting a planned overhaul.

The next update will focus -hopefully- on vehicles. Though please be patient.


  • Metal doors can now be upgraded to Improved Metal doors
  • Fixed tooltip error when upgrading wooden doors
  • Katana damage increased
  • Fixed inventory exploit
  • Sleepers are no longer lootable
  • Sleepers will now output their name when looking at them
  • Metal shutters can now be upgraded to Improved Metal shutters
  • All base windows now have bars
  • Flamer damage on wooden bases reduced 12%
  • Updated water shader, should see better performance
  • Fixed spraying more than one spray at the same time
  • Improved profanity filter
  • Profanity filter now applies to workbench names
  • RPG Rocket crafting materials reduced, now needs only 2x Metal and 2x Gunpowder
  • New community skins added
  • Fixed a bug that caused storage cupboard not to delete after foundations got destroyed
  • Base foundations and military barracks now have LODs
  • Increased the quality of the hangar and warehouse LOD's
  • Cleaned up island map
  • Fixed a bug where crouch footsteps wasn't playing correctly
  • New zombie added. Explodes on attack.
  • Workbenches and other objects can no longer be hidden under foundations and/or stairs
  • Fixed workbench collision checks after workbench has been placed
Windows 64-bit Nomad 64bit Windows Depot 378371
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