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The Guild 3 update for 17 June 2019

Patch notes for version EA 0.8.5.4 – June 17th, 2019

Share · View all patches · Build 3924584 · Last edited 17 June 2019 – 11:15:06 UTC by Wendy

Patchnotes via Steam Community

Build number: 580706

Hi everyone!
With this patch we fixed an issue in the networking library that sometimes caused issues when transmitting data. This should fix most of the problems when trying to join a multiplayer game and other crashes during MP.

NOTE: The multiplayer mode is NOT implemented in the normal version. If you want to test the multiplayer, you need to unlock the corresponding BETA version for your game.

  1. Open your games library and right-click on "The Guild 3".
  2. Click on "Properties" and in the following menu on the tab "BETAS".
  3. Enter the code "multiplayerbeta" and then click on "CHECK CODE".
  4. Now choose “mp-beta” in the beta dropdown above the input field.
    You can switch between the normal game and the mp-beta if you choose the appropriate version in the beta dropdown. It then takes a moment for the necessary data to be downloaded before you can play.
    We will remove this BETA version as soon as we have firmly integrated the multiplayer mode into the game.
    If you have a restrictive firewall then you may have to manually open the following outgoing ports to be able to play the current version of the multiplayer:
  • 61111 TCP & UDP
  • 36895 TCP & UDP
  • 36975 TCP & UDP

You can find these information as well in the FAQs Beta Multiplayer on our webpage!

This is the change we made for this patch:

  • Fixed a bug in the networking library that could cause data to be sent incorrectly. This should fix a lot of crash bugs when trying to join multiplayer sessions.

Please note: The game does not display/load save games from outdated patch versions as they have become incompatible due to the rework of core systems.

Known Issues

  • There still are cases where the game could crash when you try to join or host a multiplayer game.
  • Right now if the host leaves the game or is destroyed, the multiplayer game is over.
  • Building Addons are capped at 8, no matter what level your building is.
  • Saving/Loading and rejoining a multiplayer session is not fully supported yet.

Important information
If you are experiencing difficulties with loading and saving the game, you may attempt to delete all files from the folder “Games” in the installation directory of The Guild 3.
It is quite possible that some problems that you have in your game are caused by missing or corrupted files. In this case, the following can help: right-click on "The Guild 3" in your Steam library, then Properties - LOCAL FILES - VERIFY INTEGRITY OF GAME FILES...
Join our official Discord server (link) where you can meet us (that is, when we take a break from developing games) and other players to chat about the game.


We value your feedback!
If you have the time, we would appreciate it if you could fill out a short survey regarding the changes we made in patch EA 0.8.5: Google Form
Please note: we do not collect any personal information other than your feedback - you will remain completely anonymous. This survey will end the day we release the next patch.

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