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Elium - Prison Escape update for 16 June 2019

Patch v1.04.12

Share · View all patches · Build 3922753 · Last edited by Wendy

Patchnotes via Steam Community

A new patch is available for Elium - Prison Escape.
This patch mostly improves rendering performance, but also provides some minor graphical improvements and bugfixes.

Here's the full Changelog:

  • Improvement: Improved handling of FOV depending on the screen aspect ratio
  • Improvement: Improved GUI to better handle ultra-wide resolutions
  • Improvement: Improved smoke texture when TextureQuality is set to Medium or lower
  • Improvement: Improved character turning in place animation
  • Improvement: Improved Hair shadow rendering
  • Optimization: Optimized Shadow Resolution by distance
  • Optimization: Optimized View Distance object culling
  • Optimization: Improved rendering performance by discarding the pixels under the health and stamina bars
  • Optimization: Improved rendering performance of Lens Flares
  • Bugfix: Fixed Guards walking into doors and gates after closing them
  • Bugfix: Fixed HUD Health and Stamina icons looking stretched on non-16:9 resolutions
  • Bugfix: Fixed character hair rendering behind volume lights and other fog areas
  • Bugfix: Fixed Water footstep splash particles appearing at hips height instead of feet height

Remember to report any bugs as per the how-to forum post:

Windows 64-bit Elium - Prison Escape Content Depot 680331
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