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Update notes via Steam Community
Hey Tankers,
We have pushed out the latest patch. More details below!

Be sure to restart Steam so that the patch downloads.

Build v0.2.2 Change Log:

Main Changes
  • 1.59 Inch Vickers is now unlocked right at the start to give Mark V Female and Whippet access to Anti-Tank weapon
  • Whippet is now unlocked right at the start to offer players more variety of vehicles to choose from


To ease the learning curve, we have adjusted Mission 1, 2 and 3
  • Enemy Tanks will not be spawned on Easy difficulty for Mission 1 and 2
  • Enemy artillery strikes are less often on Easy difficulty for Mission 1 and 2
  • Enemy Tank at the start of Mission 3 is replaced with an AT gun on Easy difficulty


Quality of Life Improvement
  • Killing the crew of AT gun and machine gun will now be counted as a kill on the objective counter in Mission 3 and 4. (But do destroy the gun completely if you wish to earn some additional XP)
  • All flamethrowers default target type is set to both Infantry and Soft (Used to be just Infantry). Hint: Flamethrower can arc over the AT gun and kill the crew
  • Mark V ability to crush obstacles have been greatly improved. Weight of vehicle will now be factored into the rate of destruction of obstacles
  • Prompt to enter Garage in Main Menu is removed
  • To aid in finding the downed plane in mission 5, the plane debris are scattered in a larger radius around the crashed site. "Capture Pilot" has also been renamed to "Rescue Pilot"
  • Shortcut keys for Ability 1 ('Q'), Ability 2 ('E'), Cycle Ammo ('F') are now remappable under Option
  • Crew will now auto take up position in the vehicle at the start of battle
  • In Mission 6, on completion of all objectives except “Destroy Artillery”, enemy artillery will spawn instantly instead of needing to wait


Bug Fixes
  • Fixed mission 6 minimap showing accessible part of the map as inaccessible
  • Fix Light armor not working on Female Sponson on Mark V Female and Composite


Useful Tips:
  • Do use Smoke or Star shell from the signal module as they are cheap and recharge fast. Smoke provides cover from enemy fire and Star shell temporarily blind enemy infantry.
  • Ramming enemy Anti-Tank gun can be the quickest way to kill it. Pop smoke before closing it.


Do let us know your feedback through:
Discord
Steam Forums

Armored Battle Crew Team
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