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Pax Nova update for 14 June 2019

Pax Nova Early Access 0.5.3 released!

Share · View all patches · Build 3917431 · Last edited by Wendy

Patchnotes via Steam Community

Hello everyone,

Pax Nova EA 0.5.3 is now live! This patch includes some important bug fixes as well as some significant balancing changes in some critical areas, such as pacing, AI, the tech tree and the Science and Score victory conditions. It also comes with some more additions such as new artwork and some UI improvements so hopefully this patch can serve as a nice appetizer for the first major update coming up in July.

We would also like to thank everyone who took time to post feedback, suggestions and bug reports so far. They've been a huge help for us so we hope you keep them coming as we are always listening to what you have to say.

Having said that, have a great week and enjoy!


  • [ADDED] It’s now possible to zoom in and out by using the Page Down and Page Up keys
  • [ADDED] Added and updated new artwork for some side quests
  • [ADDED] Codex shortcut in main menu, making it now possible to read the Codex from outside the faction selection screen
  • [BALANCING] Score required to get a Score victory is now 80 000 instead of 50 000
  • [BALANCING] AI has been readjusted so they won’t declare war shortly after signing a peace deal
  • [BALANCING] Various AI tweaks making AI factions more challenging than before
  • [BALANCING] Science Victory is now tougher to achieve as the Transcendence tech now requires 40% more Research Production
  • [BALANCING] Rebalanced Era III technologies to require more Research Production and thus take longer to get through (also affecting the time it takes to achieve a Science Victory)
  • [BALANCING] Adjusted camera zoom speed to be slightly faster
  • [BALANCING] Increased the rate at which credits are earned with capital cities now generating 25 Credits/Turn while each Citizen now generate 6 Credits/Turn
  • [VISUALS] Tweaked SSAO to make certain details more noticeable
  • [VISUALS] Updated game icon
  • [UI] Buttons for the Credits section and Codex in the main menu have been changed and a tooltip has been added
  • [UI] Misc tweaks
  • [FIX] Save issue preventing the loading of some save files, specially by mid to late game
  • [FIX] Player being able to acquire the Technocracy tech with the Ra Dynasty despite the player starting with it
  • [FIX] Rare instance where the player could have negative Aether
  • [FIX] Autosave function still being activated despite the player cancelling it in the overwrite message prompt
  • [FIX] Strategic Resources not taken into consideration when upgrading a unit and not being taken when applicable
  • [FIX] Tentative fix for occasional instances where the game gets stuck on end turn
  • [FIX] Game redirecting the player to the wrong codex entry when selecting a faction’s codex entry in the faction selection screen
  • [FIX] Misc typos and grammar errors
Pax Nova Content Depot 804851
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