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War of Rights update for 13 June 2019

June 13th - Update 154 Released!

Share · View all patches · Build 3914738 · Last edited by Wendy

Patchnotes via Steam Community
  • Added the 4th skirmish area to South Mountain.

Reno's Fall

September 14th - 18:00 close to Fox's Gap

After the Confederate collapse at Fox's Gap earlier in the day due to the attacks by Union Maj. Gen. Reno's IX Corps, CSA Brig. Gen. Hood now orders his division south to relieve the battered Confederate lines in an effort to regain a foothold at the gap. To deny the Confederates the chance of doing so, the 51st New York and Pennsylvania are sent forward with the Corps commander in close proximity in order to inspire his troops and inspect the lines.

  • Fixed an issue with the skirmish game mode where when a player joined, the server would sync the current state of the game mode to the client, then afterwards, the client would reset the data of the current skirmish round, making it look like the round had just started, until a player got killed and the server then synced the data again.

  • Fixed an issue where the flag flap sound would continue to play from the player who was flag bearer last, even if that player no longer had the flag.

  • Allowed players to change the name of the server via the sv_servername cvar and have the lobby data update automatically.

  • Fixed the issue where the ticking clock music theme might start when the new area starts if the player joins the server just as the previous area is about to finish.

  • Made the morale states of both teams on the Deploy Screen and near the compass as well as the triggering of the huzzah or rebel yell, all get triggered from the same system, resulting in it always changing or triggering at the same time.

  • Made the ticking theme start if a player joins the server if there are 3 minutes or less left of the match.

  • Most likely fixed the issue where the bayonet is stuck on the trigger guard of the rifles.

  • Fixed the distance cornstalks sometimes not being rendered when running the game at the lowest settings, allowing players to see through the cornfields.

  • Made the officer nametags as well as their text messages golden and yellow instead of light green.

  • Updated wall tent models.

  • Fixed players being able to spawn inside hay stacks.

  • Flag bearer spawn locations on South Mountain should provide more satisfactory results.

  • Updates to the following regiments: 8th FL, 9th IN, 9th NY, 18th NC, 12th SC, 14th IN, 15th MA, 20th NY and 52nd NY.

War of Rights Content Depot 424031
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