So I found some spare time during the nights to implement the Mage into the game along with some new artifacts to add some more action.
This is what you can look forward to now:
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The Mage class is playable
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Mage skill: Vampiric blow
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Mage skill: Erupt
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Mage skill: Blink
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The "Dynamite" artifact
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The "Volatile dagger" artifact
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The "Magnet" artifact
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Critical hits now cause bleeding
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Rogue backstab skill now causes bleeding
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Picked up keys are now visible in the side panel
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Mage highscore list
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The MAGICAL achievement
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https://breakhack.net has been updated to support Mage scores.
Changed files in this update