* Fixed a bug causing thrown items to sometimes hurt players even after sliding/rolling along the ground (bug introduced in the 1.2.0f update).
* Fixed a bug causing thrown items to sometimes clip through platforms if thrown directly at them (bug introduced in the 1.2.0f update).
* Fixed a bug where bots could get stuck swapping the same two weapons over and over by changing how bots decide whether to replace a gun.
* Fixed a bug where bots could try to move or change targets while firing a burst-type weapon like the Assault Rifle and Flamethrower.
* Fixed a bug where bots could try to pick up nearby items on the ground while performing a grab.
* Fixed a crash in the map editor if you tried to access the context menu when you had no active map to work in.
* Fixed a potential problem with corrupted maps resulting in null data that could cause SFD to crash in certain situations.
Superfighters Deluxe 1.2.0g is out!
Update notes via Steam Community
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