Feature Friday - June 7, 2019
2.0.180.0
The 'cook a recipe' popup now displays the effect of the meal, sorts favorites to the top and hides uncookable recipies by default.
The console version of the 'cook a recipe' popup got a make-over.
The ingredients list in the cooking menu is now sorted alphabetically.
You will no longer automatically rifle through trash if that trash is a quest item.
Heat resistant NPCs will now avoid hot areas less, acid resistant NPCs will avoid acid less and NPCs immune to slipping on slimy liquids will not avoid slimy liquids.
All 'pick a choice' popups accept scroll wheel to move up and down now.
Desalination pellets no longer consume an entire stack of pellets when used.
Companions will now join the player at more sensible locations when moving via the world map or recoiling.
Air current microsensors and night vision implants' toggleability will no longer stop working after a save and restore.
Thistle Pitchers will no longer appear in dynamically generated populations
Hook and Drag has been moved to the the proper "Skill" section in the ability list
Electrobow bolts are now immune to damage
Dueling stance Swipe's save target was much higher than described, causing it to never fail. The save target has been adjusted to it's proper, lower, value.
Hypertractors now function properly.
While on the world map you can no longer fire missile weapons, throw things, drop things, activate summoning curios, burrow, or pour liquid other than between containers.
You can now use the natural ranged weapons of slugsnouts, two-headed slugsnouts, agolflies, glowmoths, and gamma moths while dominating them, and they will show up in the sidebar.
Wounding Fire now performs the proper effect rather than duplicating the effect of Suppressive Fire.
Equipped blast cannon, arc cannon, mortar tubes, and swarm racks are no longer duplicated by cloning draught.
Clonelings produce somewhat less faithful clones than cloning draught again, as was previously the case.
Being in the same cell with slippery liquids no longer causes chairs, beds, iron maidens, and psionic sarcophagi to malfunction.
Fixed a bug causing some mutation granting effects to show extra messages
Fixed a bug that made gas masks' and vinewood sap masks' behavior with regard to status effects persist after removing them.
Fixed a bug that made hologram bracelets and compass bracelets malfunction if worn across a save and restore.
Fixed a bug that made some emergency teleportation effects stop working across a save and restore.
[*][modding] The DesalinationPellet part can now be modded to remove or convert different liquids; see the Desalination Pellet blueprint for its configuration attributes.
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
- Loading history…
- Loading history…
Changed files in this update