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CHANGE: A Homeless Survival Experience update for 7 June 2019

Day 249 Patch!

Share · View all patches · Build 3898908 · Last edited by Wendy

Patchnotes via Steam Community

Another week is over, time for another patch!

This time we're updating the clinic a bit and bringing a massive load of bug fixes and balancing changes to the game.

I know you're all eagerly awaiting the new characters, we'll have the animation work done soon! We're also bringing a few changes to the park in an upcoming patch.

That's all for now, keep the awesome feedback coming guys! ^-^

Changes and new stuff

⦁ Clinics now also sell a single utility item that changes every day!

⦁ Amount of Scrap on the streets now regenerates slowly even if you stay in an area (Affected by WASTE DISPOSAL city event)

Balancing

⦁ Base price of mobile phone greatly reduced (until its other features are developed )

⦁ Various other prices have been updated

⦁ Pedestrians now carry a little more money

⦁ Libraries now close at 4:30pm

⦁ Street and work/study perks are now earned faster

⦁ Mid-late game perks in all categories are now earned much faster

⦁ Various negative night events have a more dire effect on your happiness

⦁ Base "Warmed" time after warming in winter slightly reduced

⦁ You can no longer study in the library if you have an overdue library book with a fine

Bug Fixes & Improvements

⦁ Added "New" icon to inventory menu on the special items tab, to direct player attention when they receive a new special item.

⦁ Characters are now animated in the character select screen

⦁ Fixed the music selected at the start of each day often selecting the same tracks over and over again, more variety!

⦁ Trades now always use an item that you actually own for trading in most cases

⦁ Fixed trade menu being closed everytime you make a trade

⦁ Fixed working popups displaying incorrect wages when you have the "pay rise" work buff

⦁ You can now access your bag when in the park (But you can't access your special/perm items)

⦁ Fixed a bug where constantly opening/closing the trade menu when you have the "Connected" perk could allow you to get loads of items in the trade

⦁ Improved tutorial images

⦁ Fixed some popups having text going outside of the popup borders (Like city event popups)

⦁ Fixed a bug where the "Collector" perk would make a scrap pickup count as 2, but then you couldn't pick it up if you only had space for 1. Now you get at least 1

⦁ Fixed a bug where the "Happiness down" sfx would play even if a perk or item prevented that happiness loss

⦁ Library books now only give the "Survival skills" effect if it's currently winter

⦁ Added some new tooltips to various parts of the UI

⦁ Fixed the "Trusted" work buff not working as it should

⦁ Fixed being able to use the same Library book multiple times

⦁ Fixed certain jobs displaying PM start times when they're actually AM in some cases

⦁ Fixed not being able to attain later level perks in Work/Study or Survival categories

⦁ Library book late return fines are now capped to £15

⦁ Fixed a bug where you could click through a choice response speech popup when begging to enter a building, which would freeze the pedestrian

⦁ Default Bank menu text now updates based on whether you have residency

⦁ Fixed a residency day count not being properly reset after losing residency in certain cases

⦁ Police station menu text now informs the player that spending a night in jail will skip winter

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