Another week is over, time for another patch!
This time we're updating the clinic a bit and bringing a massive load of bug fixes and balancing changes to the game.
I know you're all eagerly awaiting the new characters, we'll have the animation work done soon! We're also bringing a few changes to the park in an upcoming patch.
That's all for now, keep the awesome feedback coming guys! ^-^
Changes and new stuff
⦁ Clinics now also sell a single utility item that changes every day!
⦁ Amount of Scrap on the streets now regenerates slowly even if you stay in an area (Affected by WASTE DISPOSAL city event)
Balancing
⦁ Base price of mobile phone greatly reduced (until its other features are developed )
⦁ Various other prices have been updated
⦁ Pedestrians now carry a little more money
⦁ Libraries now close at 4:30pm
⦁ Street and work/study perks are now earned faster
⦁ Mid-late game perks in all categories are now earned much faster
⦁ Various negative night events have a more dire effect on your happiness
⦁ Base "Warmed" time after warming in winter slightly reduced
⦁ You can no longer study in the library if you have an overdue library book with a fine
Bug Fixes & Improvements
⦁ Added "New" icon to inventory menu on the special items tab, to direct player attention when they receive a new special item.
⦁ Characters are now animated in the character select screen
⦁ Fixed the music selected at the start of each day often selecting the same tracks over and over again, more variety!
⦁ Trades now always use an item that you actually own for trading in most cases
⦁ Fixed trade menu being closed everytime you make a trade
⦁ Fixed working popups displaying incorrect wages when you have the "pay rise" work buff
⦁ You can now access your bag when in the park (But you can't access your special/perm items)
⦁ Fixed a bug where constantly opening/closing the trade menu when you have the "Connected" perk could allow you to get loads of items in the trade
⦁ Improved tutorial images
⦁ Fixed some popups having text going outside of the popup borders (Like city event popups)
⦁ Fixed a bug where the "Collector" perk would make a scrap pickup count as 2, but then you couldn't pick it up if you only had space for 1. Now you get at least 1
⦁ Fixed a bug where the "Happiness down" sfx would play even if a perk or item prevented that happiness loss
⦁ Library books now only give the "Survival skills" effect if it's currently winter
⦁ Added some new tooltips to various parts of the UI
⦁ Fixed the "Trusted" work buff not working as it should
⦁ Fixed being able to use the same Library book multiple times
⦁ Fixed certain jobs displaying PM start times when they're actually AM in some cases
⦁ Fixed not being able to attain later level perks in Work/Study or Survival categories
⦁ Library book late return fines are now capped to £15
⦁ Fixed a bug where you could click through a choice response speech popup when begging to enter a building, which would freeze the pedestrian
⦁ Default Bank menu text now updates based on whether you have residency
⦁ Fixed a residency day count not being properly reset after losing residency in certain cases
⦁ Police station menu text now informs the player that spending a night in jail will skip winter
Changed files in this update