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LOTUS-Simulator update for 7 June 2019

Patch 1.EA.037

Share · View all patches · Build 3897848 · Last edited 7 June 2019 – 12:20:06 UTC by Wendy

Patchnotes via Steam Community
  • ContentTool: From now on the green channel of the AO texture can be used for artificial lightings. In case you use an AO texture that is black-white only, the AO texture will be used during artificial light, as well, alternatively you can specifically add and bake shadows for artificial lights.

  • ContentTool: Display of the current line of additional string edits in the special PIS tool

  • ContentTool: Problems on deleting routes fixed

  • ContentTool: The PIS tools now use the 0th string for lists and filter - and not the ID. This aims to be easier to read.

  • Content - GT6N: The A-car got baked shadows of the inside lights for testing.

  • Content - GT6N: Alpha and normal maps for the outside textures finished

  • Content - GT6N: Night lighting bugs in the driver's cabin fixed

  • Content - GT6N: Setpoint generator - Gamecontroller support fxied

Windows 32-bit PUBLIC - LOTUS-Simulator Kernel 32bit Depot 370354
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Windows 64-bit PUBLIC - LOTUS-Simulator Kernel 64bit Depot 370355
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Windows PUBLIC - LOTUS-Simulator BaseFiles Depot 370356
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