Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

SURV1V3 update for 7 June 2019

Hand Poses and Chapter 3 Sneak Peek 03

Share · View all patches · Build 3896979 · Last edited 7 June 2019 – 07:35:04 UTC by Wendy

Patchnotes via Steam Community

Hi survivors!

Another sneak peek from Nowhere: an abandoned train yard, explorable deserted train cars, rails overgrown by vegetation... a huge fully explorable area, just a fraction of nowhere map, but comparable in scale to Santa Carla city and full of zeds! Will you survive?
Any comment is welcome!👍

For now some other tweaks and fixed bugs. Enjoy!

Customized hand poses

This is something we left behind since game early access launch.
Grab poses are now customized to best fit specific weapons, magazines and objects. The overall effect is much more polished!
We have tons of objects in Sewers and Santa Carla maps, we've tweaked all weapons and main objects grips. More poses will follow in coming releases :gun_pistol:

Manual fire mode toggling

Fire mode (single/burst) can finally be toggled with your hand like you will do in real life: just point at your gun's toggle and pull the trigger.

Tactical flashlight

Flashlight can be held without bending wrist while aiming.
This should help when using it in combination with a gun or rifle
In next release, we'll also reduce weapon recoil when the non-dominant hand is close to weapon grip :inflammable_barrel:


We're also releasing some bugs (thanks all for pointing them out!) and a crash randomly affecting some users :drill_picklock:
Check the full list below!


New features & tweaks:

  • weapons: manual fire mode toggling (point at your gun's toggle and pull the trigger)
  • graphics: player hand poses for weapons & ammo
  • flashlight: tactical flashlight can be held without bending wrist while aiming
  • controls: grab system anti-cheat algorithm enhancement (no more problems grabbing things from car trunks)
  • graphics: bullet holes should be 3D, having some depth

Fixed bugs:

  • weapons: fixed brain slicer collisions profile
  • graphics: in main menu map, middle hanging zed's sign correctly reports "survival" mode
  • core: a race condition with render thread can rarely crash the game
  • gameplay: the right most ammo in the "Brains Slicer" room cannot be picked up
  • weapons: can't open and attach shotgun shell box

To get in touch with us, just drop a line on discussions forum or join our discord channel.
As always, feedbacks are welcome!

Windows 64-bit SURV1V3 -REL- Depot Depot 722183
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link