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Rogue Party update for 7 June 2019


Share · View all patches · Build 3896744 · Last edited by Wendy

Patchnotes via Steam Community

Hard Mode

Hard Mode is now available for those Rogues willing to take on a real challenge.

  • Gold and Diamond rewards increased.

  • Bosses deal 50% more damage.

  • All Enemies have new enhancements to help them kill you.

  • Bats are faster and sap your strength.

  • Goblins fire homing missiles.

  • Slugs leave behind a pile of damaging goo.

  • Statues are immune to ranged attacks.

  • Lizardkin shoot more vomit and further.

  • Mites fire rocks while they run on the ground.

  • Golem Heads fire homing missile barrages.

  • Golems knock back players great distances.

  • Worms move faster.

  • Exploding Golems now launch freezing ground instead of lava.

  • Demon Heads are immune to ranged damage while attacking.

  • Demon Bodies launch three lightning bolts on death.

  • Specters fire a new bullet called "Fear Shot."

  • Spiders now apply poison on attack.

  • Hellspawn now apply numbing on attack.

  • Leeches reduce you total health by 5.

  • Adult Leeches move twice as fast underground.

  • Ice Mites fire rocks while they run on the ground.

  • Abominables launch an additional freezing ground attack.

  • Legionnaires are immune to potions.

Rogue Party Content Depot 913091
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