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Update notes via Steam Community


Fixes

  • Multiplayer joining Crash and cannot join via encrypted Steam ID

  • Projectiles go through the barrier

  • Cascade Attack not working properly

  • Item Details does not display correctly

  • Area alphabet does not display correctly

  • Reckless Attack (Art Ability) not working with Ranged Attack

  • Boss auto-rage on spawn

  • Enemy drawing Weapon and Armor on (0,0) world center pos

  • Trader GUI have WGT column

  • Shared Item GUI and mouse visible/stuck glitch

  • Boss on-hit effect gives 'Unknown Buff'

  • Critical Chance and Critical Damage did not display properly in the infocard

Balance

  • 'Abstract Overflow' time event now also gains +50 Abstract Rating

  • Cache now gives more currency but less shard

  • Recombine Shrine now gives same or better tier instead (still random)

  • Conjure Shrine now gives a lot better item tier but have 10% durability and can't be repaired

  • Shrine Debris may drop Currency

  • Bigger Black Dust anomaly

  • Nerf Golden Tree anomaly effect from 33% to 25%

  • Air Rewind projectile now snap with the ground and have its size increased

  • Readjust enemy spawn, less max enemy but slightly faster spawn during a low enemy count and high party size

Improvement

  • 'Protect' Objective requirement rebalance and should be easier

  • Mercenary XP gains rate now start from 100% down to 20% each from 20% to 10%. (these based on number of mercs in the party)

  • Trader now sells more item and always have Unlocker.

  • Can now Fast Travel to the discovered area instead of the cleared area

  • Changed Special enemy decal texture

  • Objective Orb can now be click without having to look up

  • Can now click an object through terrain or barrier

  • Better Pathing for some objects

  • Changed Abstract Xecrystal Shrine model

  • Changed Main Menu map

You can check the game version when playing windowed mode, latest build version is 58194, online mode required the same build version. In case of problem, rollback is also available in the Betas tab.

June Check-in
I'll rest a couple of weeks and won't work on the new content/feature of the game, but will fix if there are issues or bug ASAP.
I will ensure a good rest (I need to fix myself, a lot, and my creative gland doesn't seem to work for a couple of months now), more time to plan them though.
Next big patch should be about more area, perhaps area type, more objective, maybe localization support too, not sure about the new game feature, overhaul or more area object yet.

Xecryst Remains Depot Depot 510001
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