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Overdungeon update for 6 June 2019

Patch No.136 Update v1.1.153

Share · View all patches · Build 3894261 · Last edited 6 June 2019 – 15:10:06 UTC by Wendy

Patchnotes via Steam Community

Thank you for revisiting us today!

We improved 31 things and fixed 21 bugs in this patch!
Ugh, 21 bugs... We're really sorry about this...

You can set the maximum number of Animals in the setting scene! So Golden Nest can lead you to Chicken Combo without worrying about your computer! Visual effects are shown when you receive damage, so you'll easily notice that you're in danger!
We believe this update will guarantee you have awesome gameplay.
Check it out!

Bug Fixes

★ The bug that some achievements couldn't be achieved has been fixed.
★ The bug that the interruptions on enemy leaders' actions sometimes made the game stopped has been fixed.
★ The bug that the revive of World Savers replenished the wrong amount of HP has been fixed.
★ Algorithm of animal emergence no longer causes errors.
★ The bug that Enchantment Rest Site attached Enchantment to a card and upgraded it has been fixed. The Rest Site only attaches Enchantment to a card now.
★ When a card is cloned, its Enchantment is also cloned from this patch.
★ Some relics which duplicate a card when you obtain it will work properly with some card-related events now.
★ Some relics which return a card back to your hand once in 10 times will return a card of the correct card types now.
★ The description of Season Dungeon Lv10 was wrong; therefore, we revised it.
★ The bug that Animals froze if they got charmed while charging attack has been fixed.
★ The bug that the objects for the combat were generated out of the combat has been fixed.
★ The effect of Opening will no longer cause the error when you have fewer cards than your initial hand.
★ The effect of Claw of the Gluttony has been changed from "Exhaust" to "Remove". It won't crash the game with Key of the Dimension from this patch.
★ The bug that the HP of units except your leader were increased by 50% when you had Chisel of Grand Architect has been fixed.
★ Goblet of Harvest will no longer tax you with the tripled amount of Gold on the very first turn of the combat.
★ The achievement of No Relics has been changed to "Beat the game with 4 or fewer relics." It is achievable right now.
★ The bug that made some of the achievements impossible to achieve has been fixed.
★ The bug that crashed the game when you entered a shop has been fixed.
★ The bug that the unbelievably huge sword was attached to your animals has been fixed.
★ The bug that exhausted the cards with Exhaust when the effects of other cards referred them has been fixed.
★ The bug that the game crashed when you had Rebirth Egg and Origin of Species = Chick at the same time has been fixed.

Adjustments and Improvements

★ When you beat or interrupt the caster of Fireball while Fireball midair, it will vanish from the battlefield.
★ The motion of Dejavu is shortened.
★ When you have Origin of Species = Chick, Chick Switch can't be triggered by your Dogs.
★ Card type related achievements are revised like "Beat the game with the deck having 15 or more Common or more valuable cards. And all of them are Animal cards."
★ Result screen now displays Enchantment as well.
★ While Auto Mode activated, attack card targets the enemy with the lowest HP.
★ The rule of Season Dungeon Lv 9 is changed to "The relics appear after you defeat Bosses, will be random relics instead of Boss relics."
★ The number of Lions that Don Turtle summons is decreased by 1.
★ The Elites react to dealt damage won't appear in Easy and Enjoy mode.
★ Some of the sound effects are adjusted.
★ The pitch of sound effects played during the combat will be slightly adjusted based on the play; therefore, you can enjoy the atmosphere of Overdungeon.
★ Sound effects will be played properly even though you have way too many units on the battlefield.
★ The visual effects of combo cards are shortened. Sword Dance became a more enjoyable move.
★ The position of the HP bar of Worms and Worms after Split is adjusted.
★ Some cards have new visuals after an upgrade.
★ Clone will not clone all the animals simultaneously. It'll wait for a few frames per animal.
★ Clone will clone the status such as Rage and Swords as well.
★ The cloned animals will no longer move towards the center of the battlefield during the cloning process.
★ The barrels of Dog will be thrown a little bit farther away from your leader.
★ When you have Rebirth Egg and Origin of Species = Chick, Rebirth Egg won't summon Chick when your Dog dies.
★ The visual effects of the received damage are improved.
★ The visual effects of the damage dealt to enemy leaders are also improved.
★ The visual effects of the transition towards the combat scene are updated.
★ The number of cards played by a single card will be displayed during the combat! Combos!
★ When you play 50 cards by the effect of another card in the 1st turn, the turn starts and everything starts moving.
★ The visual effects of attacking swords are improved.
★ The visual effects of the draws are shortened.
★ Enchanted cards will appear in the dungeon.
★ Enchanted cards will display the name of Enchantment.
★ The shop limited cards will be enchanted.
★ The limitation on the maximum number of animals can be set in the setting scene. The number is set to 500 by default. We hope Overdungeon will not be detected as a virus software!

See you next time!

macOS Mac OS X Depot 919371
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Windows 64-bit Windows 64bit Depot 919372
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Windows 32-bit Windows 32bit Depot 919373
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