An update has been released - fixes below:
- double drum trigs on hits when running with no avatar after a blink rotate
- improved collisions on all drum kit models to prevent double hits
- fixed crash in multiplayer when traveling to a new world whilst playing audio (updated to UE 4.22.2)
- head height glitches/changes on first smooth locomotion move when entering world
- added support for Unreal Engine mixed reality capture
(https://docs.unrealengine.com/en-US/Platforms/MR/MRQuickStart/index.html) - fixed open close hi hat concurrency issue on fast patterns, open HH was muting
Changed files in this update