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Update notes via Steam Community
An update has been released - fixes below:
  • double drum trigs on hits when running with no avatar after a blink rotate
  • improved collisions on all drum kit models to prevent double hits
  • fixed crash in multiplayer when traveling to a new world whilst playing audio (updated to UE 4.22.2)
  • head height glitches/changes on first smooth locomotion move when entering world
  • added support for Unreal Engine mixed reality capture
    (https://docs.unrealengine.com/en-US/Platforms/MR/MRQuickStart/index.html)
  • fixed open close hi hat concurrency issue on fast patterns, open HH was muting

Windows 64-bit AliveInMusic Content Depot 903911
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