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Ring of Elysium update for 6 June 2019

Early Access Patch Notes - 6.6.2019

Share · View all patches · Build 3893322 · Last edited 6 June 2019 – 10:20:04 UTC by Wendy

Patchnotes via Steam Community

Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here are the full details:


  • Optimized the vegetation’s lighting and shadow performances
  • Optimized the vegetation models’ texture details at far distances

Added support for some AMD graphics card to the DX12 Client Beta testing software and hardware minimum requirements, the latest requirements are as follows:

  • OS: Windows 10.0.10586 (Threshold 2 1511) and above
  • RAM: 8GB and above
  • Graphics card (Nvidia): GTX 1060, 1660, 1660Ti, 1070, 1070Ti, 1080, 1080Ti, 2060, 2070, 2080, 2080Ti
  • Graphics card (AMD): RX560 4GB, RX570 8GB, RX580 2048SP 8GB, RX580 8GB, RX590 8GB, RX VEGA56 8GB, RX VEGA64 8GB, RX Radeon VII

Please note: If you want to experience the DX12 Client but accidentally clicked on "No" in the DX12 Client pop-up box, simply delete the “_noX...” file under the "X:\Steam\steamapps\common\Ring of Elysium\UserData" folder, then the pop-up should start appearing again

Bug Fixes

  • Fixed an issue where the mouse cursor position was off after switching to Fullscreen mode occasionally
  • Fixed an issue where 21:9 monitors couldn’t set the resolution to 2560*1080
  • Fixed a typo for Big Joe under Appearance interface


  • Re-deployed a patch to fix the issue where the RX VEGA56 8GB and RX VEGA64 8GB was not supported with the DX12 Beta client

Thanks for playing,

Windows Europa Content Depot 755791
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