- Redesigned main menu
- Artistic changes across many of the levels
- Updated project UE4 version from 4.19 to 4.22
- New subtitle display system
- Miscellaneous optimizations and bug fixes
- Removed unused art assets to reduce build size
Biggest change that will affect everyone is the way the game is saved as the previous method was buggy and difficult to work with. Once you beat a level you can select it at will from the main menu.
Changed files in this update