Ohoï Warchiefs!
First, We'd like to thank you for your continued support of Northgard and the feedback and suggestions that you continue to provide us!
We've taken it all on board and are delighted to share our summer balancing patch! You can find all of the changes below.
Clan of the Stag
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Food Preservation
Increased production by(+2)+3 for each silo, and(+4)+5 if upgraded. -
Glory of the Clan
- +20% on gains.
- NEW - All productions gets +1% per 100 .
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The Value of Great Deeds
- Skalds will produce +1 , and +2 if their building is upgraded.
- NEW - Skalds tool upgrade is free and take -50% time to forge.
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Hall of Skalds
- Cost becomes 80 and 40
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Bug Fix
- Skalds' tool did not correctly increase production.
Clan of the Goat
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NEW - Shepherd - formerly Cooking Mastery
- 2 free Sheep.
- +10% Sheepfold production.
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Starting Bonuses
- The Clan of the Goat now has a
(30%)20% Feast bonus.
- The Clan of the Goat now has a
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Sheepfold
- Upgrading the Sheepfold increases its production by
(50%)20%.
- Upgrading the Sheepfold increases its production by
Clan of the Wolf
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Starting bonuses
- NEW - When do not have any Warband member, the first military unit recruited is free (Warchief excluded).
- NEW - Happiness generation: Having 1 Warrior grants +1 . The larger your army is, the less per Warrior you’ll get.
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Veiled Threats
- +75% if you have a Berserker.
- NEW - +150% for Trade Route in the same tile as Berserker.
- NEW - You can even when at War.
Clan of the Raven
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NEW - Negotiators: Replaces Trading
- Gain +3 production and +20% .
- Allows Trading Routes & Lighthouse. LightHouse is free.
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NEW - Gear Upgrade
- +1% and +1% per merchant or sailor (max 15%).
- Reduce Cost for weapon upgrade by 50%.
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Starting Bonuses
- NEW - Upgrading an Harbor grants +20% exploration speed.
- NEW - +10% production from Merchants and Sailors.
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Fame 500: Mercenaries
- NEW - Harbors can be assigned one additional sailor.
Clan of the Bear
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Starting Bonuses
- NEW - The Clan of the Bear doesn’t start with Kaija anymore. Costs 40 to recruit.
Clan of the Boar
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Herbalism
- Each active Mender provides (
5%) 7% production in Mender's Hut territory. - NEW - +20% Healing speed.
- Each active Mender provides (
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Lay of the Land
- Frequency of attack from Wolves and Draugrs: -70%.
- NEW - +10% production in Forests, Swamps and Shoals.
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Osmosis
- NEW - Each zone gives you some . Forest, swamps and shoals give triple.
Clan of the Snake
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Stolen Lore
Choose one clan-specific Tech of another clan from the following list:- Field Rations (Wolf clan)
- Industrious (Goat clan)
- Food Preservation (Stag clan)
- Journeymen (Raven clan)
- Harpoons (Bear clan)
- Legacy (Boar clan)
- NEW - Dragonic Frenzy (Dragon clan)
- Ancestral Influence (Horse clan)
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Age 18, Rite of Passage : Scorched Earth
- NEW - Signy now has a better (x2) when she scorches the Earth.
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Rapacious Exploitation
- Ruins & Shipwreck give +2 .
- Special zones bonus is doubled.
- NEW - Scouts can explore Ruins and wrecked ships in uncolonized tiles.
Clan of the Dragon
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Starting bonuses
- NEW - When a Dragonkin is recruited, he is entirely healed up.
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Draconic Frenzy
- Military units gain +50% if fighting alone in a tile.
- NEW - The Frenzy isn’t limited to Dragonkin anymore.
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Capture
- Enslaved Myrkalfars count as
(3)2 Slaves, Giants count as(5)4 Slaves.
- Enslaved Myrkalfars count as
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Dragonkin
- NEW - The AOE’s Dragonkin has been increased from +70% to +80%.
Clan of the Horse
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NEW - Warchiefs stats modification
- Their Attack Power is decreased from 13 to 12.
- Their Health is decreased from 75 to 70.
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Excavation
- Each Warchief mining or earns
(+4)+3 and(+6)+5 if you have discovered Metalcraft.
- Each Warchief mining or earns
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Ranked Games Update
Points earned depend on the map's World hostility:- High: No change
- Medium: -25%
- Low: -50%
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Healers / Menders
- Healing speed increased by 20%.
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Food Production
- Farmers: No change
- Hunters: +5%
- Fishermen: +10%
- Hunter's Lodge cost has been increased at 80
- Fishermen's Hut cost has been increased at 80
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Axe Throwers
- Defense is increased from 3 to 4.
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Monster Slayer
- +50% vs Mystical Creatures.
- NEW - +50% XP from Mystical Creatures.
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HearthStone Tech
- Reduces extra Firewood consumption during Winter by 50%.
- NEW - Reduces the winter food penalty by 20%.
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Eldhrumnir Relic
(+40%)+20% bonus.- -50% cost.
- Your units regenerate Health during a .
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The “Rally to Warchief” button has now changed.
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The size of the map is now displayed in the lobby.
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Forge
- An icon is now added, allowing the player to see the progression of the forging item.
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Healers and Menders buildings upgrade
- The Healers and Menders Hut upgrade now increases the regeneration speed by
(100%)20%. - Healers (with medecine) doesn't profit Silos Production bonuses anymore .
- The Healers and Menders Hut upgrade now increases the regeneration speed by
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Trading
- When trading or , your Trading Partner could not see the / income in his resources list, he now can.
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Horse Clan deposits
- A bug didn’t allow the player to see the new deposits on the minimap.
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Mining close to Thor’s Wrath
- If a deposit was too close to Thor’s Wrath, the player wasn’t able to mine it.
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Horse Clan’s Great Towers
- Great Towers, which are a specific Horse Clan feature, could be built by other clans.
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A bug often only displayed ‘invite only’ games in the games list. It has been fixed!
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On Macbooks, we fixed a bug on the invite button.
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The latest Horse Clan patch broke the Chapter 10 of the Campaign, especially its secret objective. It has been fixed.
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When a player created a multiplayer game, teams and clans were visually reversed after the validation of the game. This has been fixed.
Thanks again for all of your support! We hope that you enjoy the changes that we've made. We still have plenty of awesome content to come so stay tuned for more on that very soon!
Changed files in this update