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Resequenced update for 5 June 2019

Massive performance boost - really!

Share · View all patches · Build 3889722 · Last edited 5 June 2019 – 09:00:04 UTC by Wendy

Patchnotes via Steam Community

Build 20190605 is live, and it delivers a big boost to the frame rate. If you’re currently getting around 35 frames per second in levels like New Shinjuku, you should get around 60 fps with the new build.

Performance tuning

  • Massively boosted the frame rate by migrating to the high-performance IL2CPP compiler, and moving processing of skinned mesh renderers (e.g. Lux's clothes) to the GPU.


  • [Dogan Outpost] Improved quality of shadows.

Bug fixes

  • Fixed a bug introduced recently which broke the full screen display.
  • Screen resolution was not being saved correctly. This is working now, although you may need to set your resolution again the first time you launch the new build.
  • Fixed a rendering issue which occurred when Lux wore some of the variations of the Singapore Girl dress.
  • [Dogan Outpost] Fixed a bug where the SUV's exploding tyres would sometimes render as pink squares.
  • [New Shinjuku] The compass was not being displayed in the Genji Service Tunnels.
  • [Elysian Rendition] Fixed shader errors which were causing some rocks to be rendered as pink.


  • [If you want to check your frame rate, just press \ and it will be displayed in the bottom-right of your screen. Press it again to hide it.
Windows 64-bit Resequenced Depot - Windows Depot 845491
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