I've been busy fixing issues related to player feedback over this past week. I've added a brightness slider to the setttings screen, updated or changed many achievements, and fixed several bugs in this update.
As always please let us know of any issues or feedback! Miner Lou Discord
Brightness Slider, This slider will increase brightness in game. Note this is only active in games, not in the lobby/menu screen.
Freebie Score Bonuses - Getting lucky enough to find a combine recipe during the picking phase will now grant you a score bonus.
Engangement / Combat Fixes
-Leafeaters (the leaf ability summoning) should now properly engage enemies.
-Leafeaters death animation will now correctly play upon death
-It should now be possible to reliablably summon a max of 3 active leafeaters
-Golems will now properly engage Lou or summons after having knocked out Lou.
-Lou will now properly disengage from enemies after being knocked out.
-Skellies and Golems should not push Lou around so much in certain situations (usually when trying to run past an already engaged Lou)
-Lou should no longer get stuck and unable to be moved
-DPS and killing blows achievements now function properly and are tracked
-Some achievements have been renamed or descriptions changed to better describe their unlock conditions
-All achievement progress has been reset as many achievements have changed
-Completeting level achievements text updated to say "Complete 30 rounds on any difficulty"
-Levels are locked until completing the previous level
-Levels 3+ are locked behind a DLC (coming soon)
-Changed the "Requirements not met" message to better reflect the requirements needed
-Trying to revive a star baby without enough energy (50) now gives a notification.
-Red beam attack shouldn't glitch out anymore
-increased size of the gray outline that appears around picking phase towers. it should be more visible now
-added more Tips
-Heart heal increased from 10 percent of dmg dealt to 15 percent
-Charge cannon range increased from 30m to 38m
-Disco Blizzard's ice nova ability Cooldown reduced from 4secs to 2.5 secs
-Poison Array poison effect multiplier greatly increased from 0.1 to 0.5