Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hey All!

So as I had mentioned in my previous post, a new update will be going live in a few minutes with various fixes and support for battle history on the map.

Features

  • Map Battle History, the bones of the fallen armies are clickable.


Fixes

  • Armies meeting in battle, loser army not stopped, merely invisible.
  • Armies meeting in battle, victor not suffering losses.
  • Issues with mercenary defending when certain events happened.
  • Over 200 water tiles were not labelled as water, allowing troops to walk across them.
  • Troops not retreating when alliance/truce declared
  • Re balanced various population problems.


Hope you all like this update! The next one I have planned I am calling the Graveyards update. You will notice each city has a graveyard, well I want to see can I give every town/city one as well and have it grow in size as people die.

Thanks again to everyone who has reported issues so far. I really do appreciate it! :)
Windows 64-bit Tales of a Spymaster Content Depot 530111
  • Loading history…
Linux 64-bit Tales of a Spymaster - Linux - Depot Depot 530112
  • Loading history…
macOS 64-bit Tales of a Spymaster - MAC - Depot Depot 530113
  • Loading history…
Windows 32-bit Tales of a Spymaster - Windows x86 Depot 530114
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link