Today's build includes a new story quest and some other fixes and improvements! Have Grrrumble show you where an abandoned mine is location so you can gather some cave crystals for one of your townspeople. One of the neat things about this quest is although there are monsters in the cave, you don't have to fight them to win the quest.
This actually required a pretty big change to the quest system as normally what tells the system to complete a quest in a cave, dungeon, or other underground location is the monsters being killed. This opens up a lot of other opportunities for non-combat or optional combat quests!
This build also includes an update to the build camera that allows you to view the edges of the town building area when the camera is zoomed in all the way.
And a small change, but I like it. I updated the cave and mine exits to be a bit more organic looking. Old is on the left, new is on the right. This made me way happier than it probably should have, but sometimes it's the little things. :)
The update also includes some other changes and fixes.
- Fixed the location of where the male hairs and beards are placed on the characters. This looked off to me and I probably spent WAY too much time fiddling with them, but I like them way better now.
- Gave Grrrumble his helmet back.
- Fixed a bug with the optimizations that would cause buildings, trees, and other objects to disappear when in build mode.