version 2.2.0 is a major update focusing on general content and improvements

what's new?
- added crouching, decreasing your height to get into smaller tunnels (default: left control key)
- bows now require arrows
- all firearms now require bullets
- added iron, steel, slime and glarestone bullets
- added iron, steel, slime and glarestone arrows
- added ice on lakes
- improved mining sounds
- added difficulty (peace (no enemies), normal and hard (drop 1/3 of your inventory))
- added lil' bomb, an annoying running bomb, dropping gunpowder
- added gunpowder, grenades and a grenade launcher
- liquids will now react
- added obsidian
- added the spawn, it allows you to set the world spawn
- added builder villager, selling blocks
- added muffins
biomes
- planet systems overhaul, each system has its own "theme"
- added 2 lava biomes
- added hot lava stone
- added lava gem, usable as a tool modifier to apply fire damage (dropped by hot lava stone)
- added flarewood tree (including sapling, wood, planks and wooden wall)
performance
- switched to TGA image format for less loading time
- re-added resource recycling for faster chunk loading
- dynamic radius for chunk loading
and some smaller tweaks
- fixed enemy spawning too early, some enemies, including Orks, now spawn in higher systems.
- defeating the void golem now unlocks the second planet ring, the executioner the third
- fixed fullscreen-toggle error
- decreased health of ghost
- removed ores from map (made no sense)
- fixed crashes on unicode pathes (sorry to those affected by this bug!)
- fixed typos and smaller bugs
- dark spirits (and the dark spirit boss) now drops gunpowder
- moved mithril ore to system 2
- moved glarestone ore to system 3
- crystal golems spawn in system 3
- skeleton guards spawn in system 4
- increase shield modifier cooldown to 15 (from 5)
what's next?
- main quest expansion to unlock system 4
- another sounds overhaul
- custom planets - create and enter custom, optional private worlds, if you ever need more space or resources!
- signs - displays text or items, never forget which chest contains what again!
- and some community requested features
Changed files in this update