Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

The Light Keeps Us Safe update for 2 June 2019

SUNDAY TWEAKINGS: A Fixing-Things Update

Share · View all patches · Build 3880927 · Last edited 2 June 2019 – 12:30:04 UTC by Wendy

Patchnotes via Steam Community


Happy Sunday, everyone. We've just pushed up an update with a couple of minor changes.

  • Removed some legacy shaders which were hitting the fill rate on specific set ups and causing frame-rate drops. I'm not 100% certain I got all of them, but will continue to go through props and remove/replace in the coming week.

  • Altered behaviour of the Spidership so that it's not possible to become "trapped". We had this feedback from a few people with regards to save points being under where a Spidership had moved to. It should be possible to now escape these situations without getting blasted to dirt.

  • A few template tweaks and building alterations. These are super minor, positions of certain trap spawns etc, but have been on my list to fix.

More soon!


Windows 64-bit TheLight - Windows Depot 853242
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link