**Hello Survivors!
We're happy to announce our first Early Access patch! We hope you enjoy these changes.**
Survivor Crates
You can now open Survivor Crates from the main menu
Medical System
Fixed an issue causing weapons to not switch back correctly after quick-medding
Death Screen
Fixed an issue causing 'Fists' to show when actually you died to a weapon
Settings
Fixed an issue causing FPS limit to default on lowest possible value
Disabled FPS limit (While we resolve some issues)
Weapons
Falloff damage added to all weapons except snipers
Loot Tables
Adjusted spawn rates of items on military loot table
Reduced spawn rate of L96-A1 on military and normal loot table
Supply Drops
Reduced chances of uncommon & rare drops
Commands
You can no longer use /respawn while hostile
Player
Fixed an issue with death cam going into sky when dying in first person
Respawn Timer
Respawn nearby timer will now depend on how many players are in your group
4 players = 50 Seconds
3 Players = 45 Seconds
2 Players = 40 Seconds
Redwood Valley
Reduced default fog to 0.02 was 0.03
Macro Detection
Increased kick trigger threshold
Adjusted detection behavior
Servers
Servers will now automatically reboot every 12 hours
Loot
Servers total spawned items will now scale depending on number of players online (1 player = 800, 35 players = 2200)
Hostile
When hostile the log-out timer is now 30 seconds (was 10 seconds)
Experience
Reduced experience lost on death to 100 (was 150)
You will now gain experience when killing players, this is based off their survived time (max 100xp) (30 minutes survived = 100xp, 15minutes = 50xp), you wont get xp for killing someone with under 2 minute survived time
ATV
Fixed an issue with ATV explosions causing player animations to get stuck with ATV animations
Helicopter Transport System
Helicopter will now remain landed for 45 seconds (was 25 seconds)
Fixed an issue causing helicopter to go slow for first few seconds
Player Spawn System
Players will now spawn back into the safe zone when swapping servers if they logged out in one
Players will now spawn at the safe zone after a patch (was nearby)
Player Damage
Moved hands and arms to 1.5x damage multiplier (same as body)
Changed files in this update