CHANGE LOG
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---0.3.1-------------------
-Weapons touch-up: Various improvements and tweaks.
-In third-person view, B-12 will now keep facing forward while player is actively engaged in combat. Added backward dash/jetpack and run animations to make movement look more natural with this change, also helps with first-person player animations.
-Made a default control-layout graphic and added it to control options menu
-Some changes to main menu scene
-Improved enemy/secondary weapon charging sounds
-Added sound effect for when projectiles hit forcefields
-Added slight pitch randomization to most sound effects
-Added 'new record' notices to level-complete screen
-Prices at Maintenance Pad show in red when player has insufficient funds
-Added melee sounds to enemy robots
-Improved some enemy animations
-Fixed bug where random Upgrade crates would only give the Shield when it's the only upgrade you don't have
-Fixed bug where coin-bank wasn't synchronizing correctly with Steam
-Fixed bug where enemy rigidbodies would get stuck 'isKinematic' and they'd cease movement
-Fixed bug where igloo in level 3-2 could get blocked and player is unable to exit the level
-Probably other stuff I forgot to log
0.3.1
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