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Blood will be Spilled update for 30 May 2019

PATCH NOTES 1.03

Share · View all patches · Build 3874647 · Last edited 30 May 2019 – 21:45:04 UTC by Wendy

Patchnotes via Steam Community

Hi cowboys. First of all, thank you very much for being our early supporters, we greatly appreciate it. Below are notes for the patch 1.03

  • Fixing the case when Jack got locked in aiming after using bloodsuck
  • Fixed wrong display of button prompts on keyboard vs. controller
  • Fixed the occurrence of locking the player in interact state when opening the chest after shooting from the hip
  • Fixed the cases when Shorty could have gotten stuck on a tree
  • Fixed multiple cases of incorrect placement of certain colliders
  • Fixed multiple animations and objects missing sounds
  • Fixed a bug with health potion serialization
  • Fixed a bug with weird elevator position after respawn
  • Fixed a bug when pressing a confirm button during loading screen could cause level not to load
  • Fixed a bug where dynamite falling into an abyss could sometimes cause a combat turn not to end
  • Fixed an issue in which you could start a dialogue and combat at the same time
  • Fixed an issue in which enemies from past encounters could appear as alive
  • Fixed an issue when entering a dialogue with drawn weapon could cause a lock
  • Various smaller fixes in multiple levels
Windows 64-bit Blood will be Spilled Content Depot 880301
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