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Eden Rising update for 30 May 2019

Community Update (v1.0.248)

Share · View all patches · Build 3874263 · Last edited by Wendy

Patchnotes via Steam Community

Hey Wardens,

The Eden Rising Community Update v1.0.248 is LIVE!

We've been paying close attention to your feedback in the forums and Discord. This update includes some immediate fixes to community-reported issues, as well as some welcome balance and environment touch-ups!

PATCH NOTES v1.0.248


  • Thulians now have weak spots when getting hit by ranged attacks
  • Resources will play a visual effect when they are being harvested with gloves
  • Lair Type Outposts now have a distinct icon on the Map
  • The World Map now shows an outline of the total accessible game area

Balance Updates

  • Increased the amount of several rare monsters (Thulian Oracle, Myrmidon corroders, etc.) across all zones
  • Factories in the Valley and Ultima Thule Crucibles have been adjusted or replaced, as well as had their production timers reduced
  • Myrmidon Corroders are now harder to stagger and will no longer damage players outside of the ground effect of their ranged attack
  • Combat Gloves can no longer cause critical damage

Fixes & Adjustments

  • Players will no longer get stuck in turrets when placing them
  • Glove resource extraction area has been slightly increased
  • Ascendant players can now correctly set player limits in World Options
  • Improved Visual Effects for all Living Walls
  • Adjusted several floating resources and rocks
  • Adjusted Terrain height and fixed several locations where players could get stuck
  • The Minimap zoom has been increased slightly for better visibility of the surroundings. As a result, the overall visible area is slightly reduced
  • The controller buttons shown in the inventory screen now match the actual controls when using a gamepad
  • Core slots in the equipment screen no longer show the "New Item" icon when no new cores have been unlocked for that slot
  • Fixed an issue that caused unlocking technology with nano-chips to deduct the full amount even if some cost had already been deposited
  • Fixed an issue with Thulian Oracles not correctly awarding experience when killed during sieges
  • Fixed an issue that caused the Steam achievement related to the Irradiated Chimera to not unlock properly
  • Fixed an issue where crucible turret boost areas would appear before you purchased them
  • Fixed an issue where bombard weapons would sometimes trigger their splash damage twice
  • Fixed an issue where notifications for previously unlocked technology would be shown again when logging back into a server
  • Fixed an issue where the currency count was sometimes not updated properly when completing a siege
  • Fixed an issue causing text to display incorrectly when switching languages in the options menu

Thank you for playing Eden Rising!

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