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Gameplay changes

  • [Behemoth][EMP] reduced damage from 150/200/250 to 50/100/150
  • [Behemoth][EMP] EMP is attached to Behemoth
  • [Behemoth] Changed player Scale when playing as Behemoth



Small fixes

- don't play audio after game over
- fixed typo in Behemoth
- put AI in their proper spawn position at the start of the game
- fix color for shield
- fix icon on a shield gun
- send position for time lord based on real time
- Changed Unity version to 2019.1.3
- fixed when AI would stay disabled
- added default Knuckles controller bindings
- added default oculus gun rotation for oculus sdk (to be tested)
- add android specific particles
- changed healthbars - added Damage and Level
- grow behemoth in menu
- fix EMP distortion material that didn't support Stereo rendering
- fix Exception when sometimes sending a group damage
Windows Dead Shot Heroes Content Depot 820481
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macOS Dead Shot Heroes Depot MAC Depot 820482
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