Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Please start a new game with this patch before reporting any issues

This patch contains the first part of basic combat content. You can produce
4 armor types and equip it but doesn't have an effect yet. You can build a
training ground and train gnomes in melee and dodge, that actually does help. Military is still the main focus and in the coming weeks this will be more fleshed out to be actually useful.

- fixed build palisade, not possible anymore with floor above
- fixed loading of installed crates on stockpiles
- reduced DB calls for farms and groves
- fixed stockpiles generating hauling jobs for fields with containers that don't accept that item
- fix workshop crafting now costs time accoring to the crafting recipe
- fix designating a grove also set farm flag
- added armor and weapon crafting
- added armor equipping
- added military settings window
- added training grounds
- fixed crash when clicking the tailor workshop, error in mattress sprite
- fixed crash when clicking an A button in the skill overview window
- fixed soil corner ramp orientation
- fixed crash when restarting the game
- fix stone stair rotation
- fix undefined job state when a gnome was working a job and a need kicked in
- fix grass-soil uramps showing the winter sprite all season
- fix another instance of tools not releasing properly when sleep hits
Windows 64-bit Ingnomia Content Depot 709241
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link