Thank you all so much for all the support you've shown us, and thank you for your confidence as we work through some of these launch week growing pains! We have now sold over 15,000 copies of Interstellar Transport Company which is good news! We are so excited that we will be able to continue improving and building on this game!
We have been listening and working vigorously to get some of these issues taken care of. A lot of people have been having UI issues, especially scaling issues. We have made some changes to address these. Also, please remember that you can scale individual UI windows by holding the right mouse button over the window and dragging to scale up or down. We have also heard the problems with the tutorials, we've made some changes that should improve that, and included links to the official video tutorial I made for the launch. Hopefully, people find that useful! I prefer video tutorials over in-game tutorials, and I'm sure there are plenty others out there that feel the same. There are dozens of other fixes, some too small to list, but hopefully we've fixed your issue if you were having one! Please let us know if we haven't yet and we'll address it as quickly as we can.
Also, here is a link to the video tutorial if you haven't seen it yet:
In addition to the fixes, we've decided to add some more content in the form of six new technologies! Many of you playing have flown through the tech tree much quicker than we anticipated. We have added some late-game techs to give you places to spend your points towards the end of the game and also we have made late game techs more expensive to balance things a bit better. We hope you all enjoy this bit of new stuff!
May 27, 2019 v1.0.1 PATCH NOTES
-Added 6 late game upgrade techs
-Some UI Scaling fixes and more tooltips & tutorial references describing scaling individual windows. (You can do this by holding down the right mouse button on a window and dragging)
-Added video tutorial link to tutorials menu and the main screen.
-Drone range map mode added
-Sporadic multiplayer research bug fixed
-Players no longer need to click edit and save to change the route in the ships screen.
-Rebalanced late game technology costs
-Fixed several issues with ships and repair ships getting stuck in bad states
-Fixed some issues with ship details camera
-Fixed various tutorial issues
-Fixed 3d information windows sometimes rotating into very poor positions.
Changed files in this update