Add:
-Adding a detailed tooltips for stability, which makes it easy to understand its evolution
-Now a defense bonus related to the field is taken into account during battles
-Addition of nobility system
-Addition of special action "assign a fleet" which allows to explore the seas
-Addition of number indicator for units with movement points still available
-2 New historical events
-Added tooltips to detail the different statistics of the game
-Added a small popup icon to indicate certain interface hotspots
Balancing:
-The use of divine strike no longer increases the interest of gods
-Now the construction of downtown improves the stability of nobility
-Balancing the amount of stability received on some fights
-Improvement of the system of sects appearance
-Rebalancing of certain historical events
-Rebalancing of some prophecies
BugFix:
-Fixed a bug that could prevent the creation of "divine incarnation" unit
-Fixed a bug in the population calculation that could allow a literacy rate greater than 100%
-Fixed a bug in the trigger time of some prophecies (could also probably cause a crash under certain conditions)
-Fixed a bug in resource tooltip display when the society menu was displayed
-Fixed a famine warning flag display bug when forced labor law is enabled
-Fixed a display bug that could occur when unit died by attrition
-Fixed a display bug on field info
-Fixed a slight bug in the attrition calculation of some tiles
-Fixed a slight bug in the calculation of looting victims
-Fixed a small bug in the creation of oceans
Changed files in this update