Changelog for 1.3.0.19
- Changed named item stat generation numbers slightly to create higher quality named items in general, and better light and medium armors in particular. Only applies to items generated after this update.
- Changed value of most beast trophies to be higher.
- Fixed potentially wrong starting XP of characters in 'Deserter' origin.
- Fixed 'Gash' skill used for attacks of opportunity instead of 'Slash' skill.
- Fixed visual glitch when a disarmed character's shield is hit.
- Fixed world map generator failing on some rare map seeds that result in little water.
- Fixed issue with 'Lone Wolf' origin when having two hedge knights in the roster and no other backgrounds.
- Fixed various minor issues.
Changed files in this update