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Stormworks: Build and Rescue update for 24 May 2019

v0.7.4-5 (The Laser Distance Sensor Update)

Share · View all patches · Build 3854558 · Last edited by Wendy

Patchnotes via Steam Community

Dear Stormworkers,

This week's minor update brings a new type of distance sensor!

The laser distance sensor will detect the distance to an object that it is pointing at and has an increased range of 2000m. It projects a visible beam to make it easier to distinguish where the sensor is hitting, and has a selectable infrared mode so that the beam is only visible to IR cameras.

The full patch notes can be found below.

Much Love <3

The Stormworks Developers

Patch Notes


Fix - Fixed sealed compartments not working on static vehicles
Fix - Fixed player sensor not working correctly on static vehicles
Fix - Fixed map not rendering in lua scripts
Fix - Fixed fps issues following v0.7.3


Feature - Added laser distance sensor (visible laser, can be set to IR mode, range of 2000m)

Fix - Fixed microcontroller slider property value resetting when returning to the microcontroller editor
Fix - Added localisation support for all tech tree research items
Fix - Fixed crash in microcontroller editor when undoing placement of currently selected component
Fix - Fixed gimbal camera position when flipped
Fix - Clamped gimbal camera pitch rotation so it can't look inside itself
Fix - Fixed all cameras being able to see through walls when placed against them
Fix - Fixed crash caused by attempting to render text using drawTextBox in lua script when box is too small for a single character to fit
Fix - Fixed vehicle damage not correctly damaging surfaces of microcontrollers
Fix - Additive part of lights render correctly when set to infrared mode
Fix - Fixed total rotation output of pivots losing accuracy after rotating many times

Windows Stormworks Content Win32 Depot 573091
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macOS Stormworks Content MacOS Depot 573092
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