With Update #152, we've expanded the legends and stories told by your Storyteller characters, improved the power of the Diplomat's "Smooth" Trait, made a significant fix to bombers and interdictors flight plans which increases their power, shared the wealth a bit with different ship combat buffs helping to hit small craft, tweaked the balance on a wide array of ship components, and fixed a pile of player reported issues.
Over the Spice Plate
When your crew with "Storyteller" Trait get going, they can tell some amazing tales. With this update, we've added another large set of legendary stories, all thanks to our KickStarter backers who chose to "Join the Lore." We have one more large set to add to close out the KickStarter reward tier completely and then we'll work on adding more related to story characters, eras and history of the frontiers.
The exact rules of Storyteller Trait are now included in its text, showing that it has a 30% + Charisma chance to fire on each visit to the spice hall.
Smooth Diplomat
The "Smooth" Trait for Diplomats now gives a powerful starting bonus to all Introductions as well as discounting the price by 15%. Now adding +20 Personal Rep with every Introduction, this Trait makes it easy for Diplomats to make friends and to ensure those friends are willing to offer at least starting services right out of the gate. Notably as well, in many cases this means introduced Contacts will offer 2 Missions at a time.
Craft Bonuses and Improved Capital Ship Defenses
With Update #152, we checked into a recent captain's report that Hullbuster wasn't adding its bonus Damage correctly and were surprise to see it was true. Having been bumped during the early round of fixes for carriers and craft, your wing pilot's flight plan Talents weren't correctly adding either bonus Damage or Critical %! This is a huge bump to some flight plan Talents more than others, but is another power level raise for your carriers.
On the other side, we've added a bonus % to hit craft to a number of capital ship Talents including Coordinated Fire and Broadside. Bombardment's debuff now reduces chance to hit craft as well, helping to give cover for your bombers.
Finally, we've fixed a set of bugs that could cause crashes when a craft was destroyed or in the case when the Wing Tech's "Recovery Pod" Talent fired.
Ship Comopnents
With well over 500 ship components, there are always more small tweaks and improvements to make. With this update, we've differntiated medium slot Adv. Mass Dampeners (now boosting Ship Ops and Nav) from Mass Reducers (still boosting Ship Ops and Electronics). We've straightened out some issues with the price of medium slot Fuel Tanks and tweaked Basic Medical Bay, Medical Bay. Balanced Combat Medical Clinic (removed Armor) and Advanced Medical Bay.
v2.5.31 - 5/23/2019
- Added new set of tales of legendary captains to spice hall Storyteller Trait
- Diplomat's "Smooth" Trait now adds a +16 Personal Reputation bonus with any Introductions
- Fixed significant craft attack Talent bug preventing bonus damage from Talents like "Hull Buster" from being applied (more boom boom!)
- Added a -10% Chance to Hit Craft to "Bombardment" Debuff, added +10% Chance to Hit Craft to "Coordinated Fire" Buff and +20% Chance to Hit Craft to "Broadside" buff
- Clarified "Storyteller" Trait with rules for 30% + Charisma chance to increase Morale at spice hall
- Balanced prices of Basic Medical Bay, Medical Bay. Balanced Combat Medical Clinic (removed Armor) and Advanced Medical Bay
- Improved price spread and minimum install requirements for medium slot Fuel Tanks
- Differentiated Skill bonuses between medium slot Adv. Mass Dampeners (Ship Ops, Nav) and Mass Reducers (Ship Ops, Electronics)
- Fixed bug with Xeno Hunter "Exalted Hunter" firing twice or sometimes firing on prisoner missions
- Fixed confusing language in Interdictor defensive launch Talents
- Fixed bug causing crash with the use of "Recovery Pod" Talent when craft was destroyed
- Fixed faction in "Military Sweepers" card in orbital salvage
- Fixed "Major Setback" card in orbital salvage to ensure it reduces Contact Influence
- Fixed bug where craft buffs were printing '0 Turns' duration to the combat log incorrectly
Changed files in this update