
Hey Prospectors,
You can now upload your Creative, R&D and Co-op Creative game saves to the Steam Workshop. Check out how here:
https://youtu.be/l-pNTNb0In0
We've added an Anchor Tech hotkey so you can now anchor and unanchor your Tech at the press of a button.
There's also more new blocks, design tweaks, additional translations and bug fixes.
Enjoy,
Matt
New Features:
- Players can now share Creative Mode, Co-op Creative and R&D Test Chamber game saves via Steam Workshop.
- Added a bindable hotkey to anchor and unanchor the player Tech.
New Blocks:
- GSO All Axis Active Gyro
- Venture Shove-it Explosive Bolt
- Hawkeye Exfil Adjustment Thruster
- Hawkeye Mobile Furnace Generator
- Better Future AI Module
- Better Future Mobile Delivery Cannon
- Better Future Mobile SCU
- Better Future Refinery
- Better Future Carbius Block
- Better Future Celestian Block
- Better Future Erudian Block
- Better Future Fibron Block
- Better Future Ignian Block
- Better Future Luxian Block
- Better Future Olastic Block
- Better Future Plumbia Block
- Better Future Rodius Block
- Better Future Rubber Block
- Better Future Titania Block
- Better Future Mobile Delivery Cannon
- Better Future Swipe Collector
New R&D Test Chamber Blocks:
- EXP Sticky Bomb Launcher
Design Tweaks:
- In Build Beam, W & S now move the Tech forward and backwards relative to the direction that the Tech's cab is facing.
- Increased the price of the GSO 3-Pound Cannon to BB1998. The new recipe is:
- Plubonic Greebles x 2, Carbius x 2, Blast Caps x 1
- Increased the corrective force of the All Axis Active Gyroscopes, except the GSO one which stays the same. They now have the following corrective forces:
- Venture: 50
- Better Future: 75
- GSO: 100
- Hawkeye: 300
- GeoCorp: 600
- Venture: 50
Localisation:
- More non-English translations added courtesy of the TT Translator team.
Bug Fixes:
- Fixed issue where Venture Time Trail missions might not appear for some players.
- Fixed issue where Better Future Eco Anti-gravity Engine was not reducing gravity to zero.
- Fixed crash bug caused when completing the Flying Slalom Corkscrew mission.
- Fixed bug causing surrounding rocks to disappear after clearing Crafty Mike IV mission.
- Fixed bug preventing scenery from clearing sometimes before starting a Hover Race mission.
- Fixed incorrect highlight state of action buttons on the Skins menu.
- Fixed issue causing some Korean characters to not appear.
- Fixed bug causing the GSO Solar Generator to play the wrong audio when deployed.
- Fixed issue in Co-op Creative allowing the player to bypass the boundary at extreme heights.
- Fixed crash caused when going through a Venture slalom mission gate having played either Gauntlet or Co-op Creative beforehand.
- Fixed crash bug when joining a multiplayer game while players are shooting.
- Fixed absence of option to invert reversing movement in Deathmatch by including control scheme options.
- In Deathmatch, the host can now change lobby options after a match.
- When playing a co-op game, all clients correctly return to the main menu when the host quits.
Known Major Issues:
- If you have a large number of snapshots (e.g. 300), the initial load of this update may take slightly longer than usual. All subsequent load times should be quicker.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
Changed files in this update