Hey Prospectors,
You can now upload your Creative, R&D and Co-op Creative game saves to the Steam Workshop. Check out how here:
We've added an Anchor Tech hotkey so you can now anchor and unanchor your Tech at the press of a button.
There's also more new blocks, design tweaks, additional translations and bug fixes.
Enjoy,
Matt
New Features:
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Players can now share Creative Mode, Co-op Creative and R&D Test Chamber game saves via Steam Workshop.
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Added a bindable hotkey to anchor and unanchor the player Tech.
New Blocks:
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GSO All Axis Active Gyro
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Venture Shove-it Explosive Bolt
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Hawkeye Exfil Adjustment Thruster
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Hawkeye Mobile Furnace Generator
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Better Future AI Module
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Better Future Mobile Delivery Cannon
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Better Future Mobile SCU
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Better Future Refinery
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Better Future Carbius Block
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Better Future Celestian Block
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Better Future Erudian Block
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Better Future Fibron Block
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Better Future Ignian Block
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Better Future Luxian Block
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Better Future Olastic Block
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Better Future Plumbia Block
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Better Future Rodius Block
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Better Future Rubber Block
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Better Future Titania Block
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Better Future Mobile Delivery Cannon
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Better Future Swipe Collector
New R&D Test Chamber Blocks:
- EXP Sticky Bomb Launcher
Design Tweaks:
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In Build Beam, W & S now move the Tech forward and backwards relative to the direction that the Tech's cab is facing.
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Increased the price of the GSO 3-Pound Cannon to BB1998. The new recipe is:
Plubonic Greebles x 2, Carbius x 2, Blast Caps x 1
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Increased the corrective force of the All Axis Active Gyroscopes, except the GSO one which stays the same. They now have the following corrective forces:
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Venture: 50
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Better Future: 75
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GSO: 100
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Hawkeye: 300
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GeoCorp: 600
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Localisation:
- More non-English translations added courtesy of the TT Translator team.
Bug Fixes:
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Fixed issue where Venture Time Trail missions might not appear for some players.
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Fixed issue where Better Future Eco Anti-gravity Engine was not reducing gravity to zero.
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Fixed crash bug caused when completing the Flying Slalom Corkscrew mission.
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Fixed bug causing surrounding rocks to disappear after clearing Crafty Mike IV mission.
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Fixed bug preventing scenery from clearing sometimes before starting a Hover Race mission.
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Fixed incorrect highlight state of action buttons on the Skins menu.
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Fixed issue causing some Korean characters to not appear.
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Fixed bug causing the GSO Solar Generator to play the wrong audio when deployed.
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Fixed issue in Co-op Creative allowing the player to bypass the boundary at extreme heights.
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Fixed crash caused when going through a Venture slalom mission gate having played either Gauntlet or Co-op Creative beforehand.
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Fixed crash bug when joining a multiplayer game while players are shooting.
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Fixed absence of option to invert reversing movement in Deathmatch by including control scheme options.
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In Deathmatch, the host can now change lobby options after a match.
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When playing a co-op game, all clients correctly return to the main menu when the host quits.
Known Major Issues:
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If you have a large number of snapshots (e.g. 300), the initial load of this update may take slightly longer than usual. All subsequent load times should be quicker.
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Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
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Translations for non-English language support is work-in-progress for most languages.
Changed files in this update