
Hi, just a quick hotfix for progression percentages and replay playback.
- Fixed progress percentage calculation showing half the value it should be. This was to cap it to 100% if platinums haven't been unlocked yet but the weights were multiplied by 100 instead of 200.
The calculated percentage is limited to 100% until you unlock platinum times (Get an S-Rank or get all the 3-Star medals) or gain a single level Ace.
- Fixed replay time manipulation. Up and down to speed up or slow down playing back replays works correctly now.
- Removed faulty death/restart statistics from the level clear screen when in replay mode.
- Limited sprite trails to only spawn a maximum of 10 sprites per frame. This is stop crashing when too many are created during a frame from wonky playback of replays.
Thanks for reading,
Marios.
Changed files in this update