Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Only apps with a store page are suggested. Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

It Lurks Below update for 21 May 2019

Patch notes for EAv0.05.20a

Share · View all patches · Build 3842113 · Last edited by Wendy

Patchnotes via Steam Community

Features:

  • I have enhanced the automap
  • It now has better looking icons representing the player, invaders, portals and boss-doors
  • It now maps all 3 layers instead of just the top layer which gives it a better look
  • The map in the lower-left now auto-scales to be a size that takes up the lower-left (to the hotbar)
  • I have changed how unique armor gets its crystal slot shape.
  • It is now based on iLevel of the monster, not the depth of the world.
  • This fixes the invader boss dropping the wrong shape and maybe some other wrong-shape bugs.
  • I have removed the backgrounds for bosses in Hell and Inferno. This will on take effect once you regenerate your current map/world.
  • Armor will no longer change colors/rarity when slotted with a crystal.
  • It will remain the original rarity even when the crystal is removed.
  • Currently 'bugged' items remain the wrong rarity color forever.

Bugs:

  • There was a bug in the map where a buffer could be overwritten in some unusual cases and hard-crash. This has been fixed.
  • The Holiday item: Gone Batty was accidentally dropping but it has been fixed.
It Lurks Below Content Depot 697551
  • Loading history…
SteamDB has been running ad-free since 2012.
Find out how you can contribute.
Open link