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Climbey update for 18 May 2019

Update 5/18/2018

Share · View all patches · Build 3836121 · Last edited by Wendy

Patchnotes via Steam Community

Main game:

  • Added Rift S badge.
  • Changed Rift CV1 badge to include “Rift”.
  • Changed Index Controller icon on multiplayer badge to more stylized visuals.
  • Changed frame-rate-based view cutter to only cut based on a percentage of the max framerate instead of hard-coded rates that assume 90hz.
  • Changed physics timestep to adjust itself to headset framerate if headset frame rate is higher or lower than 90hz.
  • Tweaked shadow cascades to make closer shadows higher resolution.
  • Fixed bug in Workshop maps display that made it get stuck on a non-existent page when loading filtered levels.
  • Fixed bug in audio manager that made the user lag when going really fast on ice.

All of the framerate related changes were made to accommodate both the 80hz Rift S and the 120-144hz Valve Index headsets coming up.

Climbey Content Depot 520011
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