- [New] You can now hold the attack button for continuous attacks.
- [New] Aim assist: [Default setting: On] this option will do a slight aim assist when there are enemies or destructible objects in the direction where the ranged weapon is pointing. The target with the closes tangle to the pointing direction is preferred.
Content optimization and bug fixes
- Now all weapon skills are not interrupted by enemy attacks;
- Increased the range and scattering range of Shotguns and Old Shotguns;
- The ghost skills have more obvious animations, and the original CD is cancelled;
- In multiplayer games, weapons/items can't be recycled within five seconds after being discarded or changed hands;
- Weapon upgrade merchant room now always has a teleporter;
- The logic of various types of explosive barrels is changed from being attacked 3 times and then being attacked 1 time and then exploding after 1.5 seconds;
- Whirlwinds in the cursed room will disappear after dealing damage two times;
- Optimized poison debuff' effects and related UI.
- Optimized the content in the tutorial;
- BOSS - The Doom Angel's room is bigger now, the thorn state CD is extended from 4 seconds to 6 seconds;
- BOSS - Energized Slime's movement speed reduced by 35%;
- Enemy - Pope provides the enemy with an invincible shield. Buff changed from being a passive covering the whole room to becoming a skill that requires casting;
- Enemy - Abyss Mimi will not continue to use continuous attacks after the player leaves the attack range;
- Enemy - Punisher and Spiky Mich Pig's thorn state CD is extended from 3 seconds to 6 seconds, and the duration of the thorns is reduced from 4 seconds to 2.5 seconds;
- Fixed - "Temporary Insurance" icon error;
- Fixed a bug related to "Yin & Yang Gloves" and "Shelter" chip.