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Update notes via Steam Community

And we're off! Not looking to waste any time, I prepared a handful of fixes and tweaks to improve the launch experience for everyone, and hopefully alleviate any fps issues that users running on low-end machines may encounter.

  • Radiant Blast now restores 20% torch level

  • Saving of weapon surfaces added. (Blood, slime, etc. persists across play sessions)

  • Storage inventories are now loaded when opened, and auto-saved when closed.
    The player inventory is also saved in conjunction, but only outside of dungeons.

  • Tweaked some code to prevent various item duplication methods

  • Made weapon hitboxes more consistent

  • Small slimes jump from further away

  • Firebolts now collide with the ground outside

  • Sound added for Firebolt impact

  • XP orbs create some light

  • Applying a status effect now creates a floating text indicator

  • Armor sets may now come with different colored pants (very important!)

  • Attacking is prevented after UI interactions until LMB is released

  • Toned down the surface rain effect, needs further optimizing

  • The 'Continue' menu button is now greyed out if no save exists

Note that any existing save files may not be compatible with newer versions

Ruine Content Depot 1071661
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