Hey Everyone,
This small patch has a few QoL elements that should make playing more pleasant :)
As for Vandamir, it is coming along, I will probably post dev blog on making it when its done. Its a long process and I am still pushing for Friday, but the closer I get the less likely it seems to be as its a whole new tileset and I am trying to get some new quests in also...
Patch Notes:
- When hovering over an enemy unit in battle it will now show you their movement range for next turn.
- At the end of a battle it now shows your guildies with their exp bar, and lets you know if any of the leveled.
- Fixed a bug where pressing escape in battle would remove the Unit UI.
- The new game screen will now have random skin colors as a starting point as appose to just the uncolored version.
- The highlight shader has be edited a bit to be a bit less rigid.
More to come as always!
Patch .28d Quality of Life Stuff
Update notes via Steam Community
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