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Update notes via Steam Community

Communication:

Steam Discussion
Email: tarostudio@foxmail.com

New Contents:

  • – Added a new creature: Coocoo (including a friendly kind and a hostile kind), they are creatures from another dimension and they are randomly generated in the world. Friendly Coocoos can allow player to store items in their dimensional chest.

  • – Added a new Boss: Coopapa (can be summoned by using the item Coocoo Jelly).

  • – Added a new mob: Rifter, they can appear anywhere, with stolen treasures.

  • – Added a new item: Rifter Stone, can be used to transfer you back home (this item can be dropped by defeating the rifter, or bought in Schip’s Lab).

    • Added a series of convenient functions for backpack and chests, e.g. sorting, quick stack and etc.

Adjustments:

    • Optimized overall game performance, game is now running smoother.
  • – Now, in classic mode, if you die, your armors, accessories and ammo will remain on the body, but all the backpack items will still be dropped on the ground.

  • – Removed the knockback ability of Spinning Blade Trap in Meco underground levels.

  • – Increased the damage of Grounder Sniper Rifle.

  • – Reduced the damage of Insector Queen’s ranged attack by 20%.

  • – The decrease in walking speed (debuff) caused by the Suffocating Gas from Insector Queen is now reduced from the original 25% to 10%.

  • – Adjusted the growing speed of animals and plants.

Fixes:

    • Fixed a bug that caused plants to stop growing when the player leaves the area.
  • – Fixed a bug that caused animals to stop growing and reproducing when the player leaves the area.

  • – Fixed a bug that caused pheromones items failed to attract animals.

  • – Fixed a bug that allowed the player to turn off the traps in Meco underground levels.

    • Improved the support for Mod and fixed a bug that caused file corruption.

Current Development Content and Progress:

————————————————————————————————————

  • [■■■■■] Achievement system (included)

  • [■■■■■] Equipment enhancement system (included)

  • [■■■■■] New guidance system (included)

  • [■■■■■] NPC quests (included)

  • [■■■■■] Map & Mini-map system (included)

  • [■■■■■] Trap system (included)
    ————————————————————————————————————

  • [■■□□□] Plots and stories (included, but still improving)

  • [■■□□□] Discoveries system (included, but still improving)

  • [■■■■□] More background music (included, but still improving)

  • [■■■■□] Support of Steam Workshop for other types of mod (included, but still improving)
    ————————————————————————————————————

  • [■■■□□] NPC class differences and corresponding functions (in progress) ★

  • [■■■□□] Interactions with friendly NPCs (working on it) ★

  • [■■■■□] Village decorative placeable objects for atmosphere improvement (in progress) ★
    ————————————————————————————————————

  • [■■□□□] Events system (planning)

  • [■■□□□] Weathers system (planning)

  • [■■■■□] More pet/animal interactions – storage, shearing the goats(planning)

  • [■□□□□] NPC recruit (planning)

  • [■□□□□] NPC working system (planning)
    ————————————————————————————————————

  • [□□□□□] Meco Biotech II content (haven't started yet)

  • [□□□□□] Vehicles (haven't started yet)

  • [□□□□□] Water system (haven't started yet)
    ————————————————————————————————————

- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!

Windows 64-bit KEPLERTH x64 Depot 747201
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Windows 32-bit KEPLERTH x86 Depot 747202
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